Failure of Build Pop Orders

This topic thread is for any issues with turns that you are having, such as garbled printouts, etc. should be posted here. This will help us address problems and glitches with email, etc. We will also post suggestions here for fixes to specific issues.

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Failure of Build Pop Orders

Postby ImperiumLafayette » Fri Jul 12, 2019 9:26 pm

Multiple failure of build pop orders in all of my turns. And yes they were in the proper sequence...

1. - Build POP on the planet.
2. - TAX the planet.
3. - SELL goods to the planet.
4. - BUY goods from the planet.
5 - BUILD Marines or Heavy Marines on the planet.

These were the first orders per planet. Many gave me the fail message. A few worked.

Anyone else have this problem?


add to that the failure of most of my TAX orders that followed the Build Pop Orders for several planets.....

and the failure of a trade order, sell order, which is part of a trade run macro that I have used for many turns now. NO reason it should suddenly not work.


p.s. Add in that Barry is about to pass directly over my house, I'm not a happy camper....
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Re: Failure of Build Pop Orders

Postby Tregonsee » Fri Jul 12, 2019 10:25 pm

Yep, almost everyone will be affected by this. Last week's turns were dated on Wed, which does not allow for enough time to build more pops.

I think the required interval is four days.

Thom is aware of this, and Randy will too if he does not know already.

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