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Failure of Build Pop Orders

PostPosted: Fri Jul 12, 2019 9:26 pm
by ImperiumLafayette
Multiple failure of build pop orders in all of my turns. And yes they were in the proper sequence...

1. - Build POP on the planet.
2. - TAX the planet.
3. - SELL goods to the planet.
4. - BUY goods from the planet.
5 - BUILD Marines or Heavy Marines on the planet.

These were the first orders per planet. Many gave me the fail message. A few worked.

Anyone else have this problem?

edit:

add to that the failure of most of my TAX orders that followed the Build Pop Orders for several planets.....

and the failure of a trade order, sell order, which is part of a trade run macro that I have used for many turns now. NO reason it should suddenly not work.

IL

p.s. Add in that Barry is about to pass directly over my house, I'm not a happy camper....

Re: Failure of Build Pop Orders

PostPosted: Fri Jul 12, 2019 10:25 pm
by Tregonsee
Yep, almost everyone will be affected by this. Last week's turns were dated on Wed, which does not allow for enough time to build more pops.

I think the required interval is four days.

Thom is aware of this, and Randy will too if he does not know already.



Steve
HMU