CHARON EMPIRE wrote:Actually, it's quite realistic. If an incoming fighter bomber or even a heavy bomber is detected far enough out and counter measures are fired at the incoming planes they can be destroyed without launching their load. You just need to build smaller fleets and have some more stealth tec behind them.
Yes if ALL the incoming were destroyed but my first fleet got close enough to destroy forts and enemy interceptors with ship's fire AND 23 ships survived to move off into deep space. If they were close enough to fire phaser, blasters, or BB guns to destroy forts, where is the logic in not being able to fire their missile at the same time. The next missile fleet managed to "Fleet 121 reports orbit achieved around XXX11111", destroy another fort and enemy interceptors and escape with 35 ships. Yea, many of the ships were beaten to hell and back but they survived. And someone never said, "Ya know...since we got this far, why don't we just fire off them blasted missiles we been toting around."
Yes, I know, maybe this is how it was programmed long, long ago. And the spaghetti is probably so entangled one must be desperate to pull on one string for fear it will explore in a million different directions. But for sake of the Strike Beagle's memory, don't carry this over to the new online game!!
IL
Peace Through Desert Creation