Re: QUESTIONS TIME IMPERIUM LAFAYETTE
Posted: Sun Aug 19, 2018 8:39 am
Unless otherwise informed that we are in the state of "SILLY", I will assume that it is the tech level of the planet launching a sector probe that helps govern success or failure.
But no, the hits don't stop!!
Another question from random neurons going off.
Merchants aren't covered in the rulebook. I got merchants at Tech12 and in the tech sheet it says:
and
Now I tend to be obsessive compulsive about wording, so the possibility that the wording suggest to me is you while you can only buy and sell to YOUR terraformed world, you can buy and sell to any colony world even if it isn't yours.
Sooo...can you buy and sell to any colony world? Or did someone back in the dawn of time need to have taken fewer computer courses and more writing courses?
NOTE: I assume Trader Corps have powers mere mortals are denied. I am asking as a ICB.
Imperium Lafayette
The Evil That Lurks In The Paragraph
But no, the hits don't stop!!
Another question from random neurons going off.
Merchants aren't covered in the rulebook. I got merchants at Tech12 and in the tech sheet it says:
You may buy goods from your terraformed worlds by using
action code 69, and you may sell cargo to one of your terraformed
worlds using action code 67.
and
You may buy from a colony world using action code 70, or
sell to a colony using action code 68.
Now I tend to be obsessive compulsive about wording, so the possibility that the wording suggest to me is you while you can only buy and sell to YOUR terraformed world, you can buy and sell to any colony world even if it isn't yours.
Sooo...can you buy and sell to any colony world? Or did someone back in the dawn of time need to have taken fewer computer courses and more writing courses?
NOTE: I assume Trader Corps have powers mere mortals are denied. I am asking as a ICB.
Imperium Lafayette
The Evil That Lurks In The Paragraph