This last turn was the first test of the additional fleet numbers, i.e. those above 100, and a increased allowance for ships, again those above the current 1000 limit. Both seemed to work fine so anyone can now build more fleets and more ships.
I have only added fleet numbers 101 - 105 and only increased the allowable ships to 1050 so it's not a lot but there is good reason. Although I have extensively tested the code up to and including 200 fleets and 2000 ships with no problems I never seem to be able to test that one thing that one player figures out ahead of me. So if we have a problem there are minimal fleets and ships we have to fix.
Also any fleet number over 100 is now under the restriction of 50 ships per fleet as per the coming reduction in fleet sizes. So if you need larger fleets make sure you build them at numbers below 101.