I really like the Idea of massive Killer fleets. But it does unbalance the game as older empires start to get those bloated killer fleets to ward off the other older empires (understandable) but it gets really hard on the newbie’s as they blunder into one of those fleets. Now a 50 ship limit only levels out the number of ships that’s met. The older empires still will wipe out a newbie fleet simply do to Tec differences, a level 10 newbie meets a LVL 100+ cyber, well you see what I'm getting at. Newbie’s are going to have a hard go no matter how many ships you restrict the fleets to. I also like the Idea of my oversized bloated fleet, Hitting a Planet, absorbing the damage, taking the planet anyway, and Cyber trading it and moving on. Something I will no longer be able to do with only one fleet. Now I'll lose more ships and it will cost me more actions that sort of sucks. But you can still get a 1 mil fire power fleet with only 50 ships
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
My fleet will no longer blot out the sun as it approaches the target planet, now I’ll have to use more fleets to do that.
END TRANSMISSION:The Knights Of Rancor have been reactivated and motivated and on the hunt, the constant broadcast on all known com channels fills the vast darkness of space of the Estra Galaxy once again ........
"Who cares if the Bios' hate they are all to be exterminated. The Galaxy must be cleansed!"
From the
C.C.C. (
Collective's
Central
Core) of the KNIGHTS OF RANCOR (
KoR)